Enemy death
Pick one by number. Nothing here is in the game yet, and nobody has listened: the words on each card come from the pack names. Hover or tap a name for the source.
0TodaySource: congusbongus, Bones rattle. Licence: CC0: free, no credit needed. Length: 0.14 s on average. Loudness: -23.2 dB after levelling, 1.0 dB added so every card plays at about the same volume.
Very short bone rattle
1 takeCC0
1Bones fallingSource: AntumDeluge, Bones 2. Licence: CC0: free, no credit needed. Length: 0.90 s on average. Loudness: -20.0 dB after levelling, 3.2 dB added so every card plays at about the same volume.
Longer rattle of bones
1 takeCC0
2Bone setSource: congusbongus, Bones rattle. Licence: CC0: free, no credit needed. Length: 0.13 s on average. Loudness: -24.0 dB after levelling, 1.3 dB added so every card plays at about the same volume.
Six rattles from today's pack
6 different takesCC0
3Zombie groanSource: ArcadeParty, Zombie skeleton monster voice effects. Licence: CC0: free, no credit needed. Length: 0.70 s on average. Loudness: -20.0 dB after levelling, 3.1 dB taken off so every card plays at about the same volume.
A voice, not bones
4 different takesCC0
4Monster crySource: Ogrebane, Monster sound pack volume 2. Licence: CC0: free, no credit needed. Length: 0.61 s on average. Loudness: -20.0 dB after levelling, 7.2 dB taken off so every card plays at about the same volume.
A rough creature cry
4 different takesCC0
Comes with your pick
Tested with a whole batchA wave comes in groups of 10, so the second button plays 10 deaths within 1.5 s. A sound that is fine once can turn into noise here. The game plays at most 3 runner deaths at once, the page plays all 10, so the page is the worst case.
Other enemies keep their soundsThis page is the skeleton runner, the enemy you hear most. Bat, ghost, golem and bosses stay as they are.